sábado, 9 de abril de 2016

Adventure: The Tome of Gothren - Prelude and First Mission

Prelude:

Numasar is a powerful sorcerer that not only can travel by creating Warp Portals (a skill that alone interested many lords and followers), but he is also skilled in Soothsaying. He received a vision, one that showed him what happened to Gothren, one of the Seven. 

Hexus is a world on the Fringes, a quite distant group of systems where few ever go to due to it's distance from the regular trade and secure routes of the Imperium. In this world, Numasar saw Gothren casting a powerful spell, this mighty sorcerer intent on creating a relic of great power. The vision also showed a group of Astra Militarum invading the planet, and soon after the body of Gothren fallen on the ground. 

Numasar, a seeker of glory and power decided to go to this planet, and strangely, he knew how to reach by using his Warp Portals. As such he opened one to the planet, and found himself under a sky without light and stars, with only the bright of his Chaos Space Marines equipment visible through naked eye. 

First Mission - The Storm of Souls

The Warband walked through a forest that at first, it seemed quite safe. The player thought he would find the Tome somewhere in the first board (though I did say there were at least two other missions beside this one). So, this is more what happened after the player walked from the small table edge (because that is where the Warp Portal was based). The reason why the Bezerker was so way up front was due to his Infiltrate special rule (which I justify it was his eagerness to get into the fray that he just ran first before the rest of the squad could pass through the portal).

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As the Warband walked through the land the Sorcerer summoned a Bloodletter from the Warp Portal.

After it they heard a noise from south (the small table edge that they walked from), and it was like hundreds of voices moaning and yelling in pain. After this, yellow eyes appeared inside the trees, and the Warband saw a group of wolves lead by a strange frog-like creature: These creatures, Numasar realised that something was quite wrong about them. As they got closer, he understood that they were all NULLS, anti-psyker creatures that had no presence in the warp.
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Battle began, I decided that since they just showed up, the creatures couldn't charge the Warband. The Berzerker, the Ex-World Eater and Valnir charged after them, their Butcher's Nails ticking fast and sending spasms and adrenaline through their bodies.

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After this a giant mist wall appeared from the south. Inside it, the Warband could see hundreds of souls, skeletal transparent blue creatures, their hands and arms flailing and reaching forwards trying to grab the chaos warriors. They were moaning and screaming. 

Numasar, being the highly intelligent and knowledgeable sorcerer that he is, he knows the name of this "weather effect" is the Torment of Souls. And that is extremely dangerous.

Inside the Torment of Souls, the Warband saw a group of Null Hunters running inside of it. Smelling the taint of the Warp inside the Sorcerer, they move in to kill and devour him. The flail their tonges and pull the Sorcerer back to inside the Torment.
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The Sorcerer was pulled back by the frog-like creatures, using their tongues to get him inside the torment. Realising that his lord is in trouble, finish a squad of the monsters, and go after these not realising the danger of the Torment of Souls. While this happens, the Unholly get downed on the other side of battle.
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They manage to kill the enemy, but begin suffering a lot of damage, Aeknar even falls to the ground, The Bezerker's Nails hit even faster do may even risck complete degenaration. The sorcerer survived mostly by master over the warp. Numasar commands his Warband to run  north! As far away from the Torment as they can! 

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Valnir moved straight to the front:
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And he engages enemies, killing squad of nulls that show up and might cause trouble for the rest of the Warband if they go inside the Torment., using his sublime skill of the blade and as titled he is, he moved to fast for the creatures to follow. Killing them with speed and ease. 
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More creatures show up. Ready to bring the end to the Warband, they come from the sides of the table.
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The Warband ran as far as they can, however suffering the touch of the raw warp and the souls of the damned. Though they kill all the enemies that ran at them, the Bezerker and the Unholly suffer with so little protection they have. Aeknar falls to ground, losing blood, but only moving through sheer force of will. The pain is worse because of the Butcher's Nails burning and ticking wrong because of the raw warp.
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Numasar summoned Nerglings, creatures that already lived in the warp to hold the monsters while the Warband runs to the north.
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They find a strange hut close to a lake, and Numasar see that it's protected by runes scibred in blood. His mind races, and he understand that could be salvation, with a command they run inside of it, and find themselves protected by the small wooden hut. Before having the chance to catach their breaths, Aeknar fall on the ground, spasming with the overeffects of the Butcher's Nails, dying in the process. Valnir realises that the Berzerker only stand dut to his madness, because his body is long gone. They are both dead.

Before lamenting their demise, a woman, blonde and eerily young appears before the warband, and they realise something is strange about her. Valnir and Khazar realise that herself WRONG even for depraved and putrid like them. Numasar knows why.
"You are a null, are you not?'"
"Yes, Sorcerer. I am also Irkalia, and I have a proposal."

Ran

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